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Had a little fiddle for a while and came up with this, because boredom.

This patch changes the life system so that an additional 2 fragments will be required after gaining an extra life (3 for the 1st, 5 for the 2nd, 7 for the 3rd, etc). The game should no longer feel gaining too many lives, as well as discouraging the incentive to sacrifice often and encouraging to invest in survival.

As a compromise, the multiplier for the PoC bonus has been doubled. Grazing is also 3x efficient, as I also felt it was quite weak. Point value cap is also removed.

Copy the files in the archive to your th14 directory and run the .bat file. This will only work with 1.00b, so update to that first.

Last edited 14/02/18(Tue)12:10.

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